From f47765dcbd8781d32f231d1ecdf4aac0b8c330ba Mon Sep 17 00:00:00 2001 From: Howaner Date: Thu, 31 Jul 2014 18:21:45 +0200 Subject: Added a default value to WaterSimulator, LavaSimulator and RedstoneSimulator. --- src/World.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/World.cpp b/src/World.cpp index 348498693..b247a79bc 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -3176,7 +3176,7 @@ void cWorld::SetChunkAlwaysTicked(int a_ChunkX, int a_ChunkZ, bool a_AlwaysTicke cRedstoneSimulator * cWorld::InitializeRedstoneSimulator(cIniFile & a_IniFile) { - AString SimulatorName = a_IniFile.GetValueSet("Physics", "RedstoneSimulator", ""); + AString SimulatorName = a_IniFile.GetValueSet("Physics", "RedstoneSimulator", "incremental"); if (SimulatorName.empty()) { @@ -3210,7 +3210,7 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c Printf(SimulatorNameKey, "%sSimulator", a_FluidName); AString SimulatorSectionName; Printf(SimulatorSectionName, "%sSimulator", a_FluidName); - AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, ""); + AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, "Vanilla"); if (SimulatorName.empty()) { LOGWARNING("[Physics] %s not present or empty in %s, using the default of \"Vanilla\".", SimulatorNameKey.c_str(), GetIniFileName().c_str()); -- cgit v1.2.3